Dragon’s Dogma 2, the sequel to Dragon’s Dogma from 2012, has become this year’s major topic of discussion. The game has experienced both enormous success and significant criticism from players worldwide. Since its release, the developers have been through a rollercoaster of challenges and highs. The biggest streamers have shared their opinions, player feedback has been varied, and the result has been mixed.
Dragon’s Dogma 2 Already Has Too Many Microtransactions
Microtransactions and meaningless DLCs have no place in single-player games. And the first thing you see when you open Dragon’s Dogma 2 on Steam is a wall of DLCs you can acquire, even though you’ve already purchased a game for well over 60$. All the DLCs together cost around 40$, and there are even rumors that more microtransactions will be implemented in the game.
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According to reports from players and various forum posts, there is consensus that DLC items sold on Steam are easy to obtain on your own. All you need to do is spend some time, and most things will fall into place. Some of the DLCs are also included when you purchase Dragon’s Dogma 2 Deluxe Edition.
It is clear that game developers profit well from DLCs, and it requires minimal effort to add them. It’s enough to look back at the history of the unicorn from World of Warcraft, which was sold for around 15$ and generated more revenue than the combined sales of StarCraft 2. In short, it pays off to offer extra content that players can enjoy, and it seems to be a trend that will continue.
The game has received relatively high ratings from several game critics, ranging from 80 to 100, indicating that Capcom has done a good job. However, if we look at the percentage on Metacritic and Steam, suspicions start to arise that something is amiss. Several issues are recurring in the feedback: poor fast travel system, outdated game mechanics, high level of repetition, too short distances between monsters, and, of course, much talk about microtransactions.
If microtransactions and the negative feedback have made you skeptical about Dragon’s Dogma 2, it is understandable. But even though there are fundamental flaws, you don’t necessarily need to purchase it. You can still enjoy the game, but be prepared to work for your equipment – it’s not pay-to-win yet. We are simply astonished by the choice to include microtransactions in a game that doesn’t really need them.
Dragon’s Dogma 2 was released for PlayStation 5, Microsoft Windows (PC), and Xbox Series X/S on March 22, 2024. The game was generally well-received by critics but has since experienced significant variations due to extensive bugs and general issues.
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Capcom is responsible for publishing the game, and development was done using the RE Engine (Reach for the Moon Engine), an engine originally developed by Capcom for Resident Evil 7: Biohazard. Later, the engine was also used for Devil May Cry 5, Monster Hunter Rise, and Street Fighter 6.